{"id":9475,"date":"2011-11-09T11:37:44","date_gmt":"2011-11-09T10:37:44","guid":{"rendered":"http:\/\/www.gamester.tv\/?p=9475"},"modified":"2011-11-10T00:27:26","modified_gmt":"2011-11-09T23:27:26","slug":"%c2%abdead-island%c2%bb-patch","status":"publish","type":"post","link":"https:\/\/www.gamester.tv\/index.php\/news\/%c2%abdead-island%c2%bb-patch\/","title":{"rendered":"\u00abDead Island\u00bb Patch"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamester.tv\/wp-content\/uploads\/2011\/11\/pc_deadislanda.jpg\" data-lightbox=\"gallery\" ><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-9476\" title=\"pc_deadislanda\" src=\"http:\/\/www.gamester.tv\/wp-content\/uploads\/2011\/11\/pc_deadislanda-e1320834835894.jpg\" alt=\"\" width=\"628\" height=\"392\" \/><\/a><br \/>\nGeplagte Xbox 360 und PlayStation 3 \u00abDead Island\u00bb Spieler d\u00fcrfen sich auf einen Patch freuen. Folgende Dinger werden verbessert:<br \/>\n&nbsp;<br \/>\nGameplay improvements<\/p>\n<ul>\n<li>Level cap raised to 60<\/li>\n<li>New blueprints for weapon mods added<\/li>\n<li>Infected damage reduced<\/li>\n<li>Infected no longer interrupt player attacks<\/li>\n<li>A series of improvements to subsequent playthroughs implemented:<\/li>\n<li>quest XP rewards adjusted<\/li>\n<li>XP rewards for challenges adjusted \u2013 in subsequent playthroughs XP is awarded for all quests completed in co-op<\/li>\n<li>Purna\u2019s ammo carrying capacity increased by 50%<\/li>\n<li>Character state from a save game can now be loaded when using the Start from Chapter option<\/li>\n<li>New balancing option added: enemy levels can now be adjusted independently for each co-op player<\/li>\n<li>Players respawn with more health<\/li>\n<li>Picklock skill level required to open a lock is now clearly indicated<\/li>\n<li>Improved rewards in weapon crates<\/li>\n<li>All weapon crates now contain rewards<\/li>\n<li>Kick ability balanced, now requires stamina<\/li>\n<li>Items can now be picked up instantly; this is reflected in adjusted animations<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nFixes and interface improvements<\/p>\n<ul>\n<li>Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.<\/li>\n<li>Fix: equipped items no longer swap mysteriously after drinking an energy drink<\/li>\n<li>Tweak: healing with medkits from inventory works better, makes smarter choices of medkits<\/li>\n<li>Fix: loot from dead enemies is now always identical for all co-op players<\/li>\n<li>Fix: Purna no longer finishes her Fury with fists equipped<\/li>\n<li>Fix: map tracking after death<\/li>\n<li>Fix: zone info in the quarantine zone (City of Moresby)<\/li>\n<li>Tweak: respawn point selection is now smarter<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nGeneral<\/p>\n<ul>\n<li>Improved stability and network performance in co-op<\/li>\n<li>Quest and reward fixes implemented<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\n\u00abDead Island\u00bb erschien am 6. September 2011 f\u00fcr Windows PC, PlayStation 3 und Xbox 360.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Geplagte Xbox 360 und PlayStation 3 \u00abDead Island\u00bb Spieler d\u00fcrfen sich auf einen Patch freuen. Folgende Dinger werden verbessert: &nbsp; Gameplay improvements Level cap raised to 60 New blueprints for weapon mods added Infected damage reduced Infected no longer interrupt player attacks A series of improvements to subsequent playthroughs implemented: quest XP rewards adjusted XP [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":9476,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[660,172,20,17],"genre":[],"rating":[],"developed-by":[],"publisher":[],"class_list":{"0":"post-9475","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-news","8":"tag-dead-island","9":"tag-patch","10":"tag-playstation-3","11":"tag-xbox-360"},"_links":{"self":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9475","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/comments?post=9475"}],"version-history":[{"count":7,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9475\/revisions"}],"predecessor-version":[{"id":9504,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9475\/revisions\/9504"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/media\/9476"}],"wp:attachment":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/media?parent=9475"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/categories?post=9475"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/tags?post=9475"},{"taxonomy":"genre","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/genre?post=9475"},{"taxonomy":"rating","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/rating?post=9475"},{"taxonomy":"developed-by","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/developed-by?post=9475"},{"taxonomy":"publisher","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/publisher?post=9475"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}