{"id":9543,"date":"2011-11-11T09:32:19","date_gmt":"2011-11-11T08:32:19","guid":{"rendered":"http:\/\/www.gamester.tv\/?p=9543"},"modified":"2011-11-10T20:33:53","modified_gmt":"2011-11-10T19:33:53","slug":"%c2%abresistance-3%c2%bb-patch-1-05-erscheint-bald","status":"publish","type":"post","link":"https:\/\/www.gamester.tv\/index.php\/news\/%c2%abresistance-3%c2%bb-patch-1-05-erscheint-bald\/","title":{"rendered":"\u00abResistance 3\u00bb Patch 1.05 erscheint bald"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamester.tv\/wp-content\/uploads\/2011\/11\/Hulk_031.jpg\" data-lightbox=\"gallery\" ><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.gamester.tv\/wp-content\/uploads\/2011\/11\/Hulk_031-e1320953532509.jpg\" alt=\"\" title=\"Resistance 3\" width=\"628\" height=\"353\" class=\"aligncenter size-full wp-image-9551\" \/><\/a><br \/>\n\u00abResistance 3\u00bb erh\u00e4lt in den n\u00e4chsten Tagen den Patch 1.05. Neben vielen Bugfixes gibt es mit Creek (16 Spieler) and The Granery (4 Spieler) 2 neue Maps.<!--more--><\/p>\n<p>Patch 1.05 Changelog:<\/p>\n<p>Deathcam:<\/p>\n<ul>\n<li>Update and bug fixes to the death cam system<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nNetwork<\/p>\n<ul>\n<li>Updated Network error messages<\/li>\n<li>Several performance updates to fix network lag<\/li>\n<li>Improved load times for friends list<\/li>\n<li>Refined Hero movement for improved network syncing<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nLobby<\/p>\n<ul>\n<li>Fixed issues related to the game host quitting out of a private game<\/li>\n<li>The host will no longer lose the ability to start the game after completing a match and returning to the lobby<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nMatchmaking<\/p>\n<ul>\n<li>Players will no longer be put into a Team deathmatch game while searching for Deathmatch or Deathmatch Small<\/li>\n<li>Searching Deathmatch Small with a party of five or more will no longer cause the \u201cFinding Game\u201d screen to loop until the player backs out.<\/li>\n<li>Improved team balancing<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nUI<\/p>\n<ul>\n<li>Cleaned up overlapping text fields in the UI<\/li>\n<li>The icon for \u201cDouble Bird\u201d is now consistant across all menues<\/li>\n<li>Fixes to the HUD while playing in Immersive mode<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nParty<\/p>\n<ul>\n<li>Party is no longer allowed to create and enter a game with no opposing team<\/li>\n<li>The party leader of parties with 3 players will can no longer result in the party leader being put into the staging screen while the rest of the party is disbanded.<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nMP Gameplay<\/p>\n<ul>\n<li>All equipment and abilities are now purchasable at level 60<\/li>\n<li>Players will no longer spawn invisible to other players<\/li>\n<li>Suicides award enemies kills if the player is still wounded from their damage<\/li>\n<li>Abilities will no longer lose functionality if they activate the ability at the same moment that they dies<\/li>\n<li>Split screen players will no longer be on seperate teams<\/li>\n<li>Players bodies will no longer hold onto weapons after being killed<\/li>\n<li>Change to Chain Reaction final node time<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nAbilities<\/p>\n<ul>\n<li>Leaper Corpse will now spawn fewer leapers<\/li>\n<li>The bubble shield will now disapear when the EMP is used against it.<\/li>\n<li>Dash now gives more consistent feedback when the player is unable to use it<\/li>\n<li>The players head will no longer vanish when killed while performing a taunt<\/li>\n<li>Assassin no longer displays the user as a friendly on the radar for DM games<\/li>\n<li>Players will no longer lose berserks and abilities after playing a number of match making games<\/li>\n<li>The player will no longer spawn with different genades than what was placed in the primary slot through grenadier<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nWeapons<\/p>\n<ul>\n<li>The mutators secondary\u2019s will deal damage regardless of the surface to which it is applied<\/li>\n<li>Marksman turrets will function properly regardless of the surface to which it is applied<\/li>\n<li>Wildfire lock-on disabled in between shots in MP<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nArt<\/p>\n<ul>\n<li>Misc art, collision and volume fixes<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nLoc<\/p>\n<ul>\n<li>Localization fixes and updates<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nMove<\/p>\n<ul>\n<li>Improved the Move\u2019s aim mechanic<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nCoop<\/p>\n<ul>\n<li>Several bug and crash fixes<\/li>\n<li>Co-op player can now watch videos normally<\/li>\n<li>Fixes to progression stopping issues while playing campaign in coop<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\n3D<\/p>\n<ul>\n<li>Fixed the loading screen for 3D<\/li>\n<li>Tracker footprints now appear for both eyes<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nCampaign<\/p>\n<ul>\n<li>Misc fixes to campaign<\/li>\n<\/ul>\n<p>&nbsp;<br \/>\nRemnant<\/p>\n<ul>\n<li>Remnant levels have been corrected<\/li>\n<li>Improvements to the UI<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>\u00abResistance 3\u00bb erh\u00e4lt in den n\u00e4chsten Tagen den Patch 1.05. Neben vielen Bugfixes gibt es mit Creek (16 Spieler) and The Granery (4 Spieler) 2 neue Maps.<\/p>\n","protected":false},"author":2,"featured_media":9551,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[385,172,20,384],"genre":[],"rating":[],"developed-by":[],"publisher":[],"class_list":{"0":"post-9543","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-news","8":"tag-insomniac-games","9":"tag-patch","10":"tag-playstation-3","11":"tag-resistance-3"},"_links":{"self":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9543","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/comments?post=9543"}],"version-history":[{"count":10,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9543\/revisions"}],"predecessor-version":[{"id":9554,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/posts\/9543\/revisions\/9554"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/media\/9551"}],"wp:attachment":[{"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/media?parent=9543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/categories?post=9543"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/tags?post=9543"},{"taxonomy":"genre","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/genre?post=9543"},{"taxonomy":"rating","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/rating?post=9543"},{"taxonomy":"developed-by","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/developed-by?post=9543"},{"taxonomy":"publisher","embeddable":true,"href":"https:\/\/www.gamester.tv\/index.php\/wp-json\/wp\/v2\/publisher?post=9543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}